KHR_lock_surface3

Name

KHR_lock_surface3

Name Strings

EGL_KHR_lock_surface3

Contributors

Mark Callow
Gary King
Jon Leech
Marko Lukat
Alon Or-bach
Tim Renouf

Contacts

Jon Leech (jon 'at' alumni.caltech.edu)

Notice

Copyright (c) 2006-2013 The Khronos Group Inc. Copyright terms at
    http://www.khronos.org/registry/speccopyright.html

Status

Complete.
Approved by the EGL Working Group on December 4, 2013.

Version

Version 4, 2014/09/17 

Number

EGL Extension #64

Dependencies

EGL 1.4 is required.

This extension is based on the EGL_KHR_lock_surface2 extension and
almost all language is copied from that extension. However, it is
standalone extension. The specification language has been re-based
against the EGL 1.4 Specification.

Khronos recommends obsoleting and replacing implementations of
EGL_KHR_lock_surface2 and EGL_KHR_lock_surface with this extension as
soon as possible.

Overview

This extension allows mapping color buffers of EGL surfaces into the
client address space. This is useful primarily for software
rendering on low-end devices which do not support EGL client
rendering APIs, although it may be implemented efficiently on more
capable devices as well.

This extension is functionally identical to EGL_KHR_lock_surface2, but
is intended to replace that extension. It defines a new EGL type,
EGLAttribKHR, which is an integer type guaranteed to be large enough to
hold a pointer. A new surface query, eglQuerySurface64KHR, is defined to
query surface attributes which may not fit in than EGLint, such as a
mapped surface pointer.

The changes over EGL_KHR_lock_surface2 include:

  * EGL_KHR_lock_surface3 defines the type EGLAttribKHR and the
    command eglQuerySurface64KHR.
  * eglQuerySurface64KHR must be used to query the
    EGL_BITMAP_POINTER_KHR property of surfaces. 

New Types

/*
 * EGLAttribKHR is a integer type used to pass arrays of attribute
 * name/value pairs which may include pointer and handle attribute
 * values.
 */
#include <khrplatform.h>
typedef intptr_t EGLAttribKHR;

New Procedures and Functions

EGLBoolean eglLockSurfaceKHR(EGLDisplay dpy, EGLSurface surface,
                             const EGLint *attrib_list);
EGLBoolean eglUnlockSurfaceKHR(EGLDisplay dpy,
                               EGLSurface surface);
EGLBoolean eglQuerySurface64KHR(EGLDisplay dpy,
                                EGLSurface surface,
                                EGLint attribute,
                                EGLAttribKHR *value);

New Tokens

Returned in the EGL_SURFACE_TYPE bitmask attribute of EGLConfigs:

    EGL_LOCK_SURFACE_BIT_KHR            0x0080
    EGL_OPTIMAL_FORMAT_BIT_KHR          0x0100

Accepted as an attribute name in the <attrib_list> argument of
eglChooseConfig, and the <attribute> argument of eglGetConfigAttrib:

    EGL_MATCH_FORMAT_KHR                0x3043

Accepted as attribute values for the EGL_MATCH_FORMAT_KHR attribute
of eglChooseConfig, and defined as possible values of that attribute
when querying it:

    EGL_FORMAT_RGB_565_EXACT_KHR        0x30C0
    EGL_FORMAT_RGBA_8888_EXACT_KHR      0x30C2

Accepted as attribute values for the EGL_MATCH_FORMAT_KHR attribute
of eglChooseConfig:

    EGL_FORMAT_RGB_565_KHR              0x30C1
    EGL_FORMAT_RGBA_8888_KHR            0x30C3

Accepted as attribute names in the <attrib_list> argument of
eglLockSurfaceKHR:

    EGL_MAP_PRESERVE_PIXELS_KHR         0x30C4
    EGL_LOCK_USAGE_HINT_KHR             0x30C5

Accepted as bit values in the EGL_LOCK_USAGE_HINT_KHR bitmask attribute
of eglLockSurfaceKHR:

    EGL_READ_SURFACE_BIT_KHR            0x0001
    EGL_WRITE_SURFACE_BIT_KHR           0x0002

Accepted by the <attribute> parameter of eglQuerySurface and
eglQuerySurface64KHR:

    EGL_BITMAP_PITCH_KHR                0x30C7
    EGL_BITMAP_ORIGIN_KHR               0x30C8
    EGL_BITMAP_PIXEL_RED_OFFSET_KHR     0x30C9
    EGL_BITMAP_PIXEL_GREEN_OFFSET_KHR   0x30CA
    EGL_BITMAP_PIXEL_BLUE_OFFSET_KHR    0x30CB
    EGL_BITMAP_PIXEL_ALPHA_OFFSET_KHR   0x30CC
    EGL_BITMAP_PIXEL_LUMINANCE_OFFSET_KHR 0x30CD
    EGL_BITMAP_PIXEL_SIZE_KHR           0x3110

Accepted by the <attribute> parameter of eglQuerySurface64KHR:
    EGL_BITMAP_POINTER_KHR              0x30C6

Returns in the *<value> parameter of eglQuerySurface when
<attribute> is EGL_BITMAP_ORIGIN_KHR:

    EGL_LOWER_LEFT_KHR                  0x30CE
    EGL_UPPER_LEFT_KHR                  0x30CF

Additions to Chapter 2 of the EGL 1.4 Specification (EGL Operation)

Add to the end of section 2.2.2:

    Finally, some surfaces may be <locked>, which allows the
    implementation to map buffers of that surface into client memory
    for use by software renderers(fn). Locked surfaces cannot be
    used for any other purpose. When a locked surface is <unlocked>,
    any changes to the mapped buffer(s) are reflected in the actual
    graphics or system memory containing the surface.

       [fn: on implementations not supporting mapping graphics
        memory, or which do not wish to take the stability and
        security risks that entail, mapping may be done using
        copy-out and copy-in behavior.]

Additions to Chapter 3 of the EGL 1.4 Specification (EGL Functions and Errors)

Add to the description of the EGL_BAD_ACCESS error in section 3.1:

   "... (for example, a context is bound in another thread, or a
   surface is locked). Any command accessing ..."

Add to table 3.2 ("Types of surfaces supported by an EGLConfig")

    EGL Token Name              Description
    --------------------        ------------------------------------
    EGL_LOCK_SURFACE_BIT_KHR    EGLConfig allows locking surfaces
    EGL_OPTIMAL_FORMAT_BIT_KHR  This format is considered optimal
                                (preferred) when locking / mapping /
                                unlocking is being done.

Change the first paragraph under "Other EGLConfig Attribute
Descriptions" on p. 16:

   "EGL_SURFACE_TYPE is a mask indicating both the surface types
    that can be created by the corresponding EGLConfig (the config
    is said to <support> those surface types), and the optional
    behaviors such surfaces may allow. The valid bit settings are
    shown in Table 3.2."

Add a new paragraph following the second paragraph of the same
section:

   "If EGL_LOCK_SURFACE_BIT_KHR is set in EGL_SURFACE_TYPE, then
    a surface created from the EGLConfig may be locked, mapped into
    client memory, and unlocked. Locking is described in section
    3.5.5ls. If EGL_OPTIMAL_FORMAT_BIT_KHR is set in
    EGL_SURFACE_TYPE, then the surface is considered optimal (by
    the implementation) from a performance standpoint when buffer
    mapping is being done."

Replace the second paragraph of section 3.3 "EGL Versioning":

   "The EGL_CLIENT_APIS string describes which client rendering APIs are
    supported. It is zero-terminated and contains a space-separated list
    of API names, which must include at least one of ``OpenGL'',
    ``OpenGL_ES'', or OpenGL ES. If no client APIs are supported, then
    the empty string is returned."

Insert a new paragraph and table in section 3.4.1.1 "Querying
Configurations", following the description of
EGL_MATCH_NATIVE_PIXMAP on page 24:

   "If EGL_MATCH_FORMAT_KHR is specified in <attrib_list>, it must
    be followed by one of the attribute values EGL_DONT_CARE,
    EGL_NONE, or one of the format tokens in table
    [locksurf.format].

    When EGL_MATCH_FORMAT_KHR has the value EGL_NONE, only configs
    which cannot be locked or mapped will match. Such configs must
    not have the EGL_LOCK_SURFACE_BIT_KHR set in EGL_SURFACE_TYPE.

    When EGL_MATCH_FORMAT_KHR has the value EGL_DONT_CARE, it is
    ignored.

    When EGL_MATCH_FORMAT_KHR has one of the values in table
    [locksurf.format], only EGLConfigs describing surfaces whose
    color buffers have the specified format, when mapped with
    eglLockSurface, will match this attribute. In this case, the
    EGL_<component>_SIZE attributes of resulting configs must agree
    with the specific component sizes specified by the format."

    Specific Format Name            Description
    --------------------            -----------
    EGL_FORMAT_RGB_565_EXACT_KHR    RGB565 fields in order from MSB to LSB within a 16-bit integer
    EGL_FORMAT_RGB_565_KHR          RGB565 fields in implementation-chosen order within a 16-bit integer
    EGL_FORMAT_RGBA_8888_EXACT_KHR  RGBA8888 fields in B, G, R, A byte order in memory
    EGL_FORMAT_RGBA_8888_KHR        RGBA8888 fields in implementation-chosen order within a 32-bit integer
    ------------------------------------------------------------------------------------------------------
    Table [locksurf.format]: Specific formats for mapped pixels.

Add to table 3.4 ("Default values and match critera for EGLConfig
attributes") on page 25:

    Attribute            Default         Selection   Sort    Sort
                                         Criteria    Order   Priority
    -------------------- -------------   ---------   -----   --------
    EGL_MATCH_FORMAT_KHR EGL_DONT_CARE   Exact       None    -

Add EGL_MATCH_FORMAT_KHR to the last paragraph in section 3.4.1 on
p. 26, describing attributes not used for sorting EGLConfigs.

Add a new paragraph to the end of section 3.4.3 "Querying Configuration
Attributes":

   "Querying the EGL_MATCH_FORMAT_KHR attribute results in EGL_NONE
    for an EGLConfig that is not lockable, one of the "exact" formats
    (EGL_FORMAT_RGB_565_EXACT_KHR, EGL_FORMAT_RGBA_8888_EXACT_KHR)
    if the color buffer matches that format when mapped with
    eglLockSurface, or for any other format a value that is not
    EGL_NONE or EGL_DONT_CARE but is otherwise undefined. In particular,
    the color buffer format matching one of the "inexact" formats
    does not guarantee that that EGL_FORMAT_* value is returned."

In section 3.5.1 "Creating On-Screen Rendering Surfaces", add to the
second paragraph on p. 28 listing attributes that can be set in
attrib_list:

   "<attrib_list> specifies a list of attributes ... and
   EGL_SWAP_BEHAVIOR."

and add preceding the paragraph starting "EGL_VG_COLORSPACE specifies
..." on p. 28:

   "EGL_SWAP_BEHAVIOR specifies the initial value of the
    EGL_SWAP_BEHAVIOR surface attribute (section 3.5.6), and is thus
    either EGL_BUFFER_PRESERVED or EGL_BUFFER_DESTROYED. This setting
    of EGL_SWAP_BEHAVIOR at surface creation time is supported only
    for a lockable surface, i.e. where the EGLConfig has
    EGL_LOCK_SURFACE_BIT_KHR set in EGL_SURFACE_TYPE.

   "For such a lockable surface, whether it is possible to change
    the EGL_SWAP_BEHAVIOR attribute after surface creation is
    determined by EGL_SWAP_BEHAVIOR_PRESERVED_BIT in the
    EGL_SURFACE_TYPE EGLConfig attribute."

Add a new section following the current section 3.5.5:

   "3.5.5ls Locking and Mapping Rendering Surfaces

    A rendering surface may be <locked> by calling

        EGLBoolean eglLockSurfaceKHR(EGLDisplay dpy,
                                     EGLSurface surface,
                                     const EGLint *attrib_list);

    While a surface is locked, only two operations can be performed
    on it. First, a surface attribute may be queried using
    the query commands in section 3.5.6. This includes the case of
    querying EGL_BITMAP_POINTER_KHR, which causes the surface to be
    <mapped> (if not already mapped) and gives a pointer into client
    memory corresponding to the memory of the mapped buffer. Second,
    the surface may be unlocked. Any attempts to use a locked surface
    in other EGL APIs will fail and generate an EGL_BAD_ACCESS error.

    While a surface is locked, its dimensions (the values of the EGL_WIDTH
    and EGL_HEIGHT surface attributes) do not change. They may change
    at any other time, therefore an application must query these
    attributes <after> the call to eglLockSurfaceKHR to ensure that it has
    the correct size of the mapped buffer.

    <attrib_list> specifies additional parameters affecting the locking
    operation. The list has the same structure as described for
    eglChooseConfig. Attributes that may be defined are shown in table
    [locksurf.attr], together with their default values if not specified
    in <attrib_list>, and possible values which may be specified for
    them in <attrib_list>.

    Attribute Name              Type    Default Value              Possible Values
    -----------------------     ------- -------------              -------------------------
    EGL_MAP_PRESERVE_PIXELS_KHR boolean EGL_FALSE                  EGL_TRUE / EGL_FALSE
    EGL_LOCK_USAGE_HINT_KHR     bitmask EGL_READ_SURFACE_BIT_KHR | Any combination of
                                        EGL_WRITE_SURFACE_BIT_KHR  EGL_READ_SURFACE_BIT_KHR
                                                                   and EGL_WRITE_SURFACE_BIT_KHR
    --------------------------------------------------------------
    Table [locksurf.attr]: eglLockSurfaceKHR attribute names,
    default values, and possible values.

    On failure, the surface is unaffected and eglLockSurfaceKHR
    returns EGL_FALSE. An EGL_BAD_ACCESS error is generated if any
    of these condition, are true:

      * <surface> was created with an EGLConfig whose
        EGL_SURFACE_TYPE attribute does not contain
        EGL_LOCK_SURFACE_BIT_KHR.
      * <surface> is already locked.
      * Any client API is current to <surface>.

    An EGL_BAD_ATTRIBUTE error is generated if an attribute or
    attribute value not described in table [locksurf.attr] is
    specified.

    Mapping Buffers of a Locked Surface
    -----------------------------------

    The color buffer of a locked surface can be <mapped> by calling
    eglQuerySurface64KHR (see section 3.5.6) with <attribute>
    EGL_BITMAP_POINTER_KHR(fn). The query returns a pointer to a
    buffer in client memory corresponding to the color buffer of
    <surface>. In the case of a back-buffered surface, color buffer
    refers to the back buffer.

       [fn: "mapped" only means that the pointer returned is
        intended to *correspond* to graphics memory. Implementation
        are not required to return an actual pointer into graphics
        memory, and often will not.]


    The contents of the mapped buffer are initially undefined(fn)
    unless either the EGL_MAP_PRESERVE_PIXELS_KHR attribute of
    eglLockSurfaceKHR is set to EGL_TRUE, or (for a window surface)
    the EGL_SWAP_BEHAVIOR surface attribute is set to
    EGL_BUFFER_PRESERVE, in which case the contents
    of the buffer are taken from the contents of <surface>'s color
    buffer. The default value of EGL_MAP_PRESERVE_PIXELS_KHR is
    EGL_FALSE.

       [fn: In order to avoid pipeline stalls and readback delays on
        accelerated implementations, we do not mandate that the
        current contents of a color buffer appear when it's mapped
        to client memory, unless the EGL_MAP_PRESERVE_PIXELS_KHR
        flag is set or (for a window surface) EGL_SWAP_BEHAVIOR is
        set to EGL_BUFFER_PRESERVE. Applications using mapped
        buffers which are not
        preserved must write to every pixel of the buffer before
        unlocking the surface. This constraint is considered
        acceptable for the intended usage scenario (full-frame
        software renderers). Such an application may lock-render-unlock 
        multiple times per frame (i.e. per eglSwapBuffers) by setting
        EGL_MAP_PRESERVE_PIXELS_KHR to EGL_TRUE for the second and
        subsequent locks.

        Note that EGL_SWAP_BEHAVIOR also controls whether the color
        buffer contents are preserved over a call to eglSwapBuffers.]

    The EGL_LOCK_USAGE_HINT_KHR attribute of eglLockSurfaceKHR is a
    bitmask describing the intended use of the mapped buffer. If the
    mask contains EGL_READ_SURFACE_BIT_KHR, data will be read from
    the mapped buffer. If the mask contains
    EGL_WRITE_SURFACE_BIT_KHR, data will be written to the mapped
    buffer. Implementations must support both reading and writing to
    a mapped buffer regardless of the value of
    EGL_LOCK_USAGE_HINT_KHR, but performance may be better if the
    hint is consistent with the actual usage of the buffer. The
    default value of EGL_LOCK_USAGE_HINT_KHR hints that both reads
    and writes to the mapped buffer will be done.

    Other attributes of the mapped buffer describe the format of
    pixels it contains, including its pitch (EGL_BITMAP_PITCH_KHR),
    origin (EGL_BITMAP_ORIGIN_KHR), and the bit location of each color
    component within a pixel (EGL_BITMAP_PIXEL_x_OFFSET_KHR). These
    attributes may be queried using eglQuerySurface, and are described
    in more detail in section 3.5.6.

    The EGL_BITMAP_POINTER_KHR and EGL_BITMAP_PITCH_KHR attributes
    of a locked surface may change following successive calls to
    eglLockSurfaceKHR(fn), so they must be queried each time a
    buffer is mapped. Other attributes of a mapped buffer (listed in
    the paragraph above) are invariant and need be queried only once
    following surface creation.

       [fn: The pointer and pitch of a mapped buffer may change due
        to display mode changes, for example.]

    Mapping will not suceed if client memory to map the surface into
    cannot be allocated. In this case, calling eglQuerySurface64KHR
    with <attribute> EGL_BITMAP_POINTER_KHR will fail and generate an
    EGL error.

    Unlocking Surfaces
    ------------------

    A rendering surface may be <unlocked> by calling

        EGLBoolean eglUnlockSurfaceKHR(EGLDisplay dpy,
                                       EGLSurface surface);

    Any mapped buffers of <surface> become unmapped following
    eglUnlockSurfaceKHR. Any changes made to mapped buffers of
    <surface> which it was locked are reflected in the surface after
    unlocking(fn).

       [fn: This language enables implementations to either map
        video memory, or copy from a separate buffer in client
        memory.]

    If <surface> was created with an EGLConfig whose
    EGL_SURFACE_TYPE attribute contains EGL_OPTIMAL_FORMAT_BIT_KHR,
    then the surface is considered optimal (by the implementation)
    from a performance standpoint when buffer mapping is being
    done(fn).

       [fn: This often means that the format of all mapped buffers
        corresponds directly to the format of those buffers in
        <surface>, so no format conversions are required during
        unmapping. This results in a high-performance software
        rendering path. But "optimal format" is really just a hint
        from EGL that this config is preferred, whatever the actual
        reason.]

    On failure, eglUnlockSurfaceKHR returns EGL_FALSE. An
    EGL_BAD_ACCESS error is generated if any of these conditions are
    true:

      * <surface> is already unlocked.
      * A display mode change occurred while the surface was locked,
        and the implementation was unable to reflect mapped buffer
        state(fn). In this case, <surface> will still be unlocked.
        However, the contents of the previously mapped buffers of
        <surface> become undefined, rather than reflecting changes
        made in the mapped buffers in client memory.

       [fn: Usually this may only occur with window surfaces which
        have been mapped. EGL does not have an event mechanism to
        indicate display mode changes. If such a mechanism exists
        (using native platform events or the OpenKODE event system),
        applications should respond to mode changes by regenerating
        all visible window content, including re-doing any software
        rendering overlapping the mode change.]"

Modify table 3.5 ("Queryable surface attributes and types")
to add a new column "64-bit". Add new entries to table 3.5:

    Attribute               Type    Description                 64-bit
    ---------               ------- --------------------------  ---------
    EGL_BITMAP_POINTER_KHR  pointer Address of a mapped color   [checked]
                                    buffer (MCB).
    EGL_BITMAP_PITCH_KHR    integer Number of bytes between     -
                                    the start of adjacent rows 
                                    in an MCB.
    EGL_BITMAP_ORIGIN_KHR   enum    Bitmap origin & direction   -
    EGL_BITMAP_PIXEL_x_-    integer Bit location of each color  -
      OFFSET_KHR                    buffer component within a 
                                    pixel in an MCB.
    EGL_BITMAP_PIXEL_-      integer Bits per pixel              -
      SIZE_KHR

All previously existing entries in table 3.5 are given a "-" entry in
the new "64-bit" column.

In the description of eglSurfaceAttrib properties that can be set in
section 3.5.6, add to the description of EGL_SWAP_BEHAVIOR:

   "It <attribute> is EGL_SWAP_BEHAVIOR ... The value of
    EGL_SWAP_BEHAVIOR also affects the semantics of eglLockSurfaceKHR
    for a lockable window surface. See section 3.5.6."

And modify the paragraph descirbing the initial value of
EGL_SWAP_BEHAVIOR:

   "The initial value of EGL_SWAP_BEHAVIOR is chosen by the
    implementation, except for a lockable window surface (i.e. where the
    EGLConfig has both EGL_LOCK_SURFACE_BIT_KHR and EGL_WINDOW_BIT set in
    EGL_SURFACE_TYPE). For a lockable window surface the default is
    EGL_BUFFER_PRESERVED, but it may be overridden by specifying
    EGL_SWAP_BEHAVIOR to eglCreateWindowSurface."

Add the prototype of the new surface query function immediately
following the prototype for eglQuerySurface on p. 37:

    EGLBoolean eglQuerySurface64KHR(EGLDisplay dpy,
                                    EGLSurface surface,
                                    EGLint attribute,
                                    EGLAttribKHR *value)

Modify the following paragraph:

   "eglQuerySurface and eglQuerySurface64KHR return in <value> the
    value of <attribute> for <surface>. <attribute> must be set to one
    of the attributes in table 3.5. Attributes whose ``64-bit'' entry
    is checked in table 3.5 may only be queried with
    eglQuerySurface64KHR."

Add to the description of eglQuerySurface properties on p. 38:

   "Properties of a bitmap surface which may be queried include:
      * EGL_BITMAP_POINTER_KHR, which maps the color buffer of a
        locked surface and returns the address in client memory of
        the mapped buffer.
      * EGL_BITMAP_PITCH_KHR, which returns the number of bytes
        between successive rows of a mapped buffer.
      * EGL_BITMAP_ORIGIN_KHR, which describes the way in which a
        mapped color buffer is displayed on the screen. Possible
        values are either EGL_LOWER_LEFT_KHR or EGL_UPPER_LEFT_KHR,
        indicating that the first pixel of the mapped buffer
        corresponds to the lower left or upper left of a visible
        window, respectively.
      * EGL_BITMAP_PIXEL_<x>_OFFSET_KHR, which describes the bit
        location of the least significant bit of each color
        component of a pixel within a mapped buffer. <x> is one of
        RED, GREEN, BLUE, ALPHA, or LUMINANCE.

        The offset for a color component should be treated as the
        number of bits to left shift the component value to place it
        within a n-bit
        integer containing the pixel, where n is the number of bits
        per pixel. If a color
        component does not exist in the mapped buffer, then the bit
        offset of that component is zero. If a color component
        does exist but not in a single contiguous range of bits,
        then the value of the attribute is EGL_UNKNOWN.

      * EGL_BITMAP_PIXEL_SIZE_KHR, which returns the number of bits
        per pixel, assumed to be least significant leftmost if there
        are multiple pixels per byte. The attribute takes the value
        EGL_UNKNOWN if this assumption is not true, or if pixels are not
        laid out left to right in memory (for example pairs of 16-bit
        pixels are swapped in memory).

    In addition to these attributes, the number of bits for each
    color component of a pixel within a mapped buffer is obtained by
    querying the EGL_<x>_SIZE attribute of the EGLConfig used to
    create the surface, where <x> is <x> is one of RED, GREEN, BLUE,
    ALPHA, or LUMINANCE.

    Querying EGL_BITMAP_POINTER_KHR and EGL_BITMAP_PITCH_KHR is only
    allowed when <surface> is mapped (see section 3.5.5ls). Querying
    either of these attributes for the first time after calling
    eglLockSurfaceKHR causes the color buffer of the locked surface
    to be mapped. Querying them again before unlocking the surface
    will return the same values as the first time. However, after
    calling eglUnlockSurfaceKHR, these properties become undefined.
    After a second call to eglLockSurfaceKHR, these properties may
    again be queried, but their values may have changed.

    Other properties of the mapped color buffer of a surface
    (in the list above) are
    invariant, and need be queried only once following surface
    creation. If <surface> was created with an EGLConfig whose
    EGL_SURFACE_TYPE attribute does not contain
    EGL_LOCK_SURFACE_BIT_KHR, queries of EGL_BITMAP_ORIGIN_KHR,
    EGL_BITMAP_PIXEL_<x>_OFFSET_KHR and EGL_BITMAP_PIXEL_SIZE_KHR
    return undefined values."

Add to the description of eglQuerySurface errors in the last
paragraph of section 3.5.6:

   "eglQuerySurface and eglQuerySurface64KHR return EGL_FALSE on
    failure ... If <attribute> is one of the attributes whose
    ``64-bit'' entry is checked in table 3.5, then an
    EGL_BAD_ATTRIBUTE error is generated if eglQuerySurface is called;
    only eglQuerySurface64KHR is allowed for such attributes. If
    <attribute> is either EGL_BITMAP_POINTER_KHR or
    EGL_BITMAP_PITCH_KHR, and either <surface> is not locked using
    eglLockSurfaceKHR, or <surface> is locked but mapping fails, then
    an EGL_BAD_ACCESS error is generated. "

In section 3.9.3 Posting Semantics on page 53, append to the first
paragraph:

   "<surface> must be bound to the calling thread's current context
    ... This restriction does not apply to lockable surfaces; for such
    a surface, eglSwapBuffers and eglCopyBuffers may be called for a
    surface not bound to any client API context(fn).

       [fn: Normally this would only be done when using methods other
        than client API rendering to specify the color buffer contents,
        such as software rendering to a locked surface.]"

Replace the second paragraph ("If <dpy> and <surface> ... not be
executed until posting is completed.") with:

   "If <surface> is bound to a current client API context for the calling
    thread, eglSwapBuffers and eglCopyBuffers perform an implicit flush
    operation on the context (glFlush for an OpenGL or OpenGL ES context,
    vgFlush for an OpenVG context). Subsequent client API commands can be
    issued immediately, but will not be executed until posting is
    completed.

    If <surface> is current to a client API context in any thread other
    than the calling thread, eglSwapBuffers and eglCopyBuffers will fail.

Append following the prototype for eglSwapInterval:

   "specifies the minimum number of video frame periods ... The swap
    interval has no effect on eglSwapBuffers for a surface not bound
    to a current client API context."

In 3.9.4 Posting Errors, change the first paragraph:

   "eglSwapBuffers and eglCopyBuffers return EGL_FALSE on failure. If
    <surface> is not a valid EGL surface, an EGL_BAD_SURFACE error is
    generated. If <surface> is bound to a current context in a thread
    other than the calling thread, an EGL_BAD_SURFACE error is
    generated." If <target> is not a valid native pixmap handle ..."

Sample Code

None

Conformance Tests

None yet

Issues

The issues lists of EGL_KHR_lock_surface and EGL_KHR_lock_surface2 also
apply to this extension. In addition, issues related only to the reason
for defining the EGLAttribKHR and interfaces using that type may be
found in issues 1-3 of the EGL_KHR_cl_event2 extension specification.

1) Is this extension backwards-compatible with EGL_KHR_lock_surface2?

RESOLVED: No. Querying the bitmap pointer must be done with the new
command eglQuerySurface64KHR when using this extension, to guide
developers down the right path even when writing 32-bit code.

However, if both lock_surface2 and this extension are supported, it is
possible to query the bitmap pointer using older calls, with the risk
that executing such code on a 64-bit platform will probably fail.

Revision History

Version 4, 2014/09/17 (Jon Leech) - Fix bogus return type for
eglQuerySurface64KHR in New Functions section.

Version 3, 20130/12/04 (Jon Leech) - Minor cleanup for public release.
Change formal parameter names from 'display' to 'dpy' to match other EGL
APIs.

Version 2, 20130/10/16 (Jon Leech) - add Dependencies and Overview text
noting that this extension obsoletes and should replace
EGL_KHR_lock_surface2 and EGL_KHR_lock_surface.

Version 1, 2013/10/15 - Branched from approved EGL_KHR_lock_surface2.